lockdown

A cooperative living room game from machina eX

concept and game design

machina eX

Performance (voice)

Lea Beie,
Nora Decker,
Anne Eigner,
Jan Jaroszek,
Sina Kießling,
Meret Mundwiler,
Giacumina Oelhafen,
Martin Schnippa,
David Simon

text

Clara Ehrenwerth

sound design

Mathias Prinz

dramaturgy

Yves Regenass

programming

Lasse Marburg,
Benedikt Kaffai

web design

Philip Steimel

production management

Sina Kießling

graphic

Clara Marx-Zakowski / FFT

This morning everything was as usual. Tess left for work even though she didn't feel like it. She put on her bike shoes, ran down the stairs, got on her bike and rode away through the deserted streets. A completely normal day in the new abnormality. But now she's disappeared. Her cell phone is off. Her boss has no idea where she is. But she should have been back home long ago. So you go looking. Each for yourself, with everyone together. In the crisis-inspired spontaneous production LOCKDOWN by the game theater collective machina eX, the audience slips into the role of Tess' flatmates. The smartphone becomes the stage and the sofa the playing field. In chats and calls, in familiar and unfamiliar places on the Internet, a story unfolds that the players can play a key role in shaping from their living rooms. Will they succeed in bringing the clues together in time? A game about everyday emergency situations and being together during times of isolation. To play, you need a smartphone with the messenger Telegram installed.

Funded by the Federal Government Commissioner for Culture and the Media as part of the Alliance of International Production Houses

6.-8.5. / 15.-18.5. / 28.-30.5. / 19.-21.6.

FFT Düsseldorf, Germany

3.8.2020

Hattingen, Germany

25.9.2020

Theaterfestival Grenzenlos, Mainz, Germany

20.10.2020

School Wetzlar, Germany

13.11.202

Stiftung Bildung, Berlin, Germany

10. / 12.-14.3.2021

Festival Starke Stücke, Frankfurt am Main, Germany

22./23.5.2021

Festival Perspectives, Saarbrücken, Germany