lockdown
A cooperative living room game from machina eX
concept and game design
machina eX
Performance (voice)
Lea Beie,
Nora Decker,
Anne Eigner,
Jan Jaroszek,
Sina Kießling,
Meret Mundwiler,
Giacumina Oelhafen,
Martin Schnippa,
David Simon
text
Clara Ehrenwerth
sound design
Mathias Prinz
dramaturgy
Yves Regenass
programming
Lasse Marburg,
Benedikt Kaffai
web design
Philip Steimel
production management
Sina Kießling
graphic
Clara Marx-Zakowski / FFT
This morning everything was as usual. Tess left for work even though she didn't feel like it. She put on her bike shoes, ran down the stairs, got on her bike and rode away through the deserted streets. A completely normal day in the new abnormality. But now she's disappeared. Her cell phone is off. Her boss has no idea where she is. But she should have been back home long ago. So you go looking. Each for yourself, with everyone together. In the crisis-inspired spontaneous production LOCKDOWN by the game theater collective machina eX, the audience slips into the role of Tess' flatmates. The smartphone becomes the stage and the sofa the playing field. In chats and calls, in familiar and unfamiliar places on the Internet, a story unfolds that the players can play a key role in shaping from their living rooms. Will they succeed in bringing the clues together in time? A game about everyday emergency situations and being together during times of isolation. To play, you need a smartphone with the messenger Telegram installed.
Funded by the Federal Government Commissioner for Culture and the Media as part of the Alliance of International Production Houses
6.-8.5. / 15.-18.5. / 28.-30.5. / 19.-21.6.
FFT Düsseldorf, Germany
3.8.2020
Hattingen, Germany
25.9.2020
Theaterfestival Grenzenlos, Mainz, Germany
20.10.2020
School Wetzlar, Germany
13.11.202
Stiftung Bildung, Berlin, Germany
10. / 12.-14.3.2021
Festival Starke Stücke, Frankfurt am Main, Germany
22./23.5.2021
Festival Perspectives, Saarbrücken, Germany